AI Insights · Timothy · October 2022
Top 5 School Games on iOS in Egypt: Q3 2022 Performance
In Q3 2022, the top school games on iOS in Egypt showed varied performance trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the dynamics of these apps.
In Q3 2022, the top school games on the iOS platform in Egypt exhibited diverse performance trends. Here’s a closer look at how these apps fared in terms of weekly downloads, revenue, and active users.
Become a Queen from SUPERSONIC STUDIOS LTD experienced fluctuations in its weekly downloads, peaking at 1K in the week of August 15. Revenue saw a significant increase in the week of July 25, reaching $24, but overall, it remained relatively low throughout the quarter. The app's weekly active users steadily increased, reaching a high of approximately 5.3K in mid-September before seeing a slight decline towards the end of the quarter.
SAKURA School Simulator by Garusoft LLC had a more stable performance with modest weekly downloads and active users. Downloads peaked at 210 in the week of August 29, while active users hovered around 1.1K, showing slight variations throughout the quarter. Revenue for this app remained at zero.
Papers Grade Please! from Lion Studios saw its weekly downloads decrease towards the end of the quarter, dropping to 26 in the week of September 19. The app experienced a brief spike in revenue, reaching $49 in the week of August 8. Active users saw a notable decline from 221 at the start of the quarter to just 104 by the end of September.
Anime High School Girl Life 3D by Muhammad Ifran had consistent weekly downloads, peaking at 99 in mid-July. Revenue was minimal, with a small increase to $5 in the week of September 5. The app's active users showed a steady trend, averaging around 60-70 before declining to 37 by the end of the quarter.
High School Simulator 2018 from tomoya sugikami maintained a low but steady download rate, with a peak of 120 in early August. The app's active users decreased gradually, starting at 222 and ending at 100 by the end of September. Like some of the other apps, it did not generate any revenue during this period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.